Got Clothes?

Well, now that our avatars are coming out, I figured it’s also time to get started on our clothing and apparel products.

Our aim is to provide a variety of casual street clothes such as V necks, tanktops, multi layer tees, track jackets, hoodies and anything else! Textures and shading are going to be soft and come in a variety of colours. Clothing components made from objects such as shirt bottoms will have multiple fit types such as shirt bottoms that accomodate tails, or breast augmentation. Currently there is no way to properly deform rigged meshes or move them around. Even when multiple shape variations are made, one size will still not fit all. This limits customization and versatility. Due to this, we will not produce any fully rigged mesh clothing until it becomes less limiting. We will however do our best to make seams as minimal as possible as well as make it easy to edit the clothing to fit almost any avatar shape.

Be sure to keep an eye out! Coming up with the summer avatar release are V-necks, loose sweaters, spring pants and jeans! Satyr avatar components are also a good possibility!

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Great release party

A big thankyou to all who attended our first release party! For a first release with a minor delay, I’d say it was a pretty nice turnout. We sold a decent amount of panda avatars too, so thanks a bunch for your patronage! Congratulations to Snowhawk, winner of the random drawing! Hope you enjoy your free avatar!

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Red Panda Release Party!


We’re holding a release party April 7th at 5pm SLT in Furry Village, Tolkien!

Come on down! Everyone who attends will be entered in a random drawing to win a free Red Panda avatar in the colour of their choice!

Also, be sure to join our in world group.

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Red Pandas Release!

Yes, you heard right! The red pandas are due to be released April 7th!

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Red Panda Preview!

The texturing for the Red Panda avatar is complete! All that remains is for Doug to take care of the scripting. I also need to construct the HUD. The avatar will come in 12 colours. (Red, Orange, Yellow, Lime, Dark Green, Mint, Blue, Violet, Pink, Tan, White and Black) Enjoy the eye candy! Click on the images to zoom in.

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What’s to come…

So I just want to kind of outline where exactly I’m going with this avatar shop. School starts tomorrow, but I’ll try to make time for avatar creation. Here’s a general plan for the coming months and even years.

Avatar Types

I’ll be covering three main avatar types. Robots, furries and aliens.


Robot avs will take a wide variety of forms ranging from sleek humanoid forms, to more abstract mech forms. This is something that I can really have fun with as any arrangement of metal can become a walking avatar. I’ll also try and work in some visual puns like the robots you see in shows like Futurama for example.


With furry avs, I want to try and cover animals that are less commonly made. In other words, no foxes, wolves or huskies. I’ll be concentrating on more exotic or uncommon animals from various environments such as exotic felines and canines, marine animals and even insects, all able to wear clothing. I’ll also be working on some fictional and mythical anthropomorphic avatars too.


This is another set of avatars that I can really have fun with. Aliens will basically be a mix of humanoids and feral creatures that can be as basic or random as possible. I can’t really fully describe what I’m going to do with them, but expect from nice and random as well as stylish things in this department.


Avatar Addons

The name pretty much speaks for itself. When you have an avatar, you need to add stuff to it.


I plan on making small sets of casual streetwear, a type of clothing item I feel SL is lacking. it’s mainly going to consist of things like cargo pants, jeans, hoodies, jackets, T-shirts, the works.


What’s more fun than having a mechanical bionic arm? A mechanical bionic arm and a giant eyeball for a face! I plan on dishing out some fun and unique add-ons for any type of avatar. Human, robot, furry, alien, you name it.


For those modders out there, I will be making addons for various avatars. These can range anywhere from sculpted body parts (ears/noses/muzzles/tails/wings) to addons and upgrades for mechanical beings. I can’t go into much detail as these will only come depending on what avatars I see fit to them. These will also come with textures and download links for PSDs for further editing.

Creation Methods

As you all know, mesh is live on the main grid right now and the number of viewers implementing mesh rendering and upload capabilities is increasing. The debate over mesh vs sculpty has been raging constantly. In my opinion, I see benefits and drawbacks on both sides.


Yes, I’m sticking with these little guys. In quite a few cases, they can prove to be both cost and prim effective and still deliver the same results. They’ll mainly remain on anthro and alien avatars for modding purposes on the buyer’s end. It’s always fun to scrap off different avatar parts and make something new. On top of that, they can prove to be cheaper in terms of the upload cost.


Change is good right? I’ve taken a bit of time to mess around with mesh in SL and I have to say, I like what I see. Its ability to retain detail and lower ARC can be very useful in certain avatar components as well as avatars that wuld normally be full prim. I’ll mainly use mesh for furry heads with eye sockets. It can be hell trying to retain the detail and creating a definite eye shape with a sculpty. meshes will also mainly be used in avatars that would normally be fully prim and not use the default avatar mesh. I’ll also be incorporating mesh into clothing to make adaptation to different shapes easier.


That’s all for now folks! I hope to see more of you over the years.

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FREE! Canada Day Tuques!

Just a little offer for Canada day! These limited edition tuques will be out for one day only!

You can get them in the Avatar Planet group notices. If you haven’t recieved the notice, check the notice history!

Also, Liocoon texturing is still underway!

Happy Canada Day!

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VERY Neglected Blog…

No we are not dead. Real life has been cutting into my work.

I know I’ve been jumping back and forth about different avatars, though now I finally have a definite avatar release planned.

Behold, the almighty Meerkat!

Why is he white, you might be asking? This is just a primary build. I’ll be adding and modifying some parts along the way. This build was done in the span of two mornings, solid work. After adding the final prim details, texturing will be next on my agenda, followed by the dreaded scripting. It will include one hud for customisation and another for avatar control. I’m debating whether or not I should make the hands poseable or not. I’ll leave that up to you guys. Send me an IM in world of your opinion, or just leave a comment here.

This will hopefully be released midway through July. Sorry for the wait!

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